Fighter: Uses swords, axes, and other melee weapons. Relies on strength.
Mage: Uses staffs. Relies on intelligence.
Rogue: Uses daggers. Relies on dexterity.
Muscle: Increases damage with melee weapons for non-rogues.
Intelligence: Increases maximum MP(Mana Points) and magic damage.
Dexterity: Increases damage with melee weapons for rogues.
Endurance: Increases maximum HP(Health Points).
Sword: A handle with a long blade attached to the end.
Axe: A handle with an axe blade protruding from it.
Battleaxe- An axe with two axe blades. (Fighter classes only)
Staff: A weapon that focuses the power of magical attacks. (Mage classes only)
Dagger: A one handed weapon with a handle and a short blade. (Rouge classes only)
Fire: Deals extra damage to ice, takes extra damage from water.
Ice: Deals extra damage to wind, takes extra damage from fire.
Water: Deals extra damage to fire, takes extra damage from energy.
Energy: Deals extra damage to water, takes extra damage from nature.
Nature: Deals extra damage to energy, takes extra damage from wind.
Wind: Deals extra damage to nature, takes extra damage from ice.
Light: Takes extra damage from darkness, deals extra damage to darkness.
Darkness: Takes extra damage from light, deals extra damage to light.
Necromancer- Mage type class that uses their powers to raise undead minions.(ABOVE LVL 5 SKILLS DARK ELEMENT ONLY)
Paladin- Warrior type class that lives to destroy all darkness.(ABOVE LVL 5 SKILLS LIGHT ELEMENT ONLY)
Knight-An advanced warrior.
Wizard-An advanced mage.
Assassin-A Rogue type class that knows how to blend in with the shadows.
Dragonslayer-A Fighter type class that lives to hunt down and kill dragons.
Dracomancer-A Mage type class that is one with their dragon bretheren.
Death Knight- A Mage/Warrior combination type class. A Paladin that has fallen and joined the ranks of Necromancers. They can wield both swords and staffs. They are also immortal. You must be fully trained as a Paladin and a Necromancer first!
Map: http://img27.imageshack.us/img27/8223/podmap.png Yellow- Ragula, the only city known to exist. This is where Light creatures live in peace with humans.
Black- The Shadowlands, where Shadow Demons and other Darkness creatures run rampant. HIGHLY DANGEROUS!
Blue- Lake Valentix, home to the water creatures.
Gray- The Energy Chasm, this is where the creatures of the element Energy live.
Green- Surewould Forest, this is the home of the Nature Guardian and other Nature creatures.
Red- Volcania, this is the home of the creatures of fire.
Brown- The Great Desert, this is home to the Scorpion King and other Wind creatures.
White- The Great Southern Arctic, this is where creatures of Ice live.
(More information to be added, see bestiary)
I am now accepting 2 people to be Beta testers for this game. They will get bonus items and stats when the real game starts, and be allowed to test new weapons and classes when I come up with them.